Blizzard Entertainment's bestselling real-time strategy game series StarCraft revolves around interstellar affairs in a distant sector of the galaxy, with three species and multiple factions all vying for supremacy in the sector. The playable species of StarCraft include the Terrans, humans exiled from Earth who excel at adapting to any situation; the Zerg, a race of insectoids obsessed with assimilating other races in pursuit of genetic perfection; and the Protoss, a humanoid species with advanced technology and psionic abilities, attempting to preserve their civilization and strict philosophical way of living from the Zerg. Each of these races has a single campaign in each StarCraft real-time strategy game. In addition to these three, various non-playable races have also been part of the lore of the StarCraft series; the most notable of these is the Xel'Naga, a race which features prominently in the fictional histories of the Protoss and Zerg races.
The original game has sold over 10 million copies internationally, and remains one of the most popular games in the world. One of the main factors responsible for StarCraft's positive reception is the attention paid to the three unique playable races, for each of which Blizzard developed completely different characteristics, graphics, backstories and styles of gameplay, while keeping them balanced in performance against each other. Previous to this, most real-time strategy games consisted of factions and races with the same basic play styles and units with only superficial differences. The use of unique sides in StarCraft has been credited with popularizing the concept within the real-time strategy genre. Contemporary reviews of the game have mostly praised the attention to the gameplay balance between the species, as well as the fictional stories built up around them.
The pan configuration language allows the definition of machine configuration information and an associated
schema with a simple, human-accessible syntax. A pan language compiler transforms the configuration
information contained within a set of pan templates to a machine-friendly XML or json format.
The pan language is used within the Quattor toolkit to define the desired configuration for one or
more machines. The language is primarily a declarative language where elements in a hierarchical
tree are set to particular values. The pan syntax is human-friendly and fairly simple, yet allows system
administrators to simultaneously set configuration values, define an overall configuration schema, and
validate the final configuration against the schema.
The compiler panc serves as the defacto reference implementation of the language and is implemented in Java, at present it is not possible to execute the compiler with OpenJDK.
A configuration is defined by a set of files, called templates, written in the pan language.
These templates define simultaneously the configuration parameters, the configuration schema, and
validation functions. Each template is named and is contained in a file having the same name.
The syntax of a template file is simple:
Pan (also released under the title Two Green Feathers) is a 1995 Danish/Norwegian/German film directed by the Danish director Henning Carlsen. It is based on Knut Hamsun's 1894 novel of the same name, and also incorporates the short story "Paper on Glahn's Death", which Hamsun had written and published earlier, but which was later appended to editions of the novel. It is the fourth and most recent film adaptation of the novel—the novel was previously adapted into motion pictures in 1922, 1937, and 1962.
In 1966 Carlsen had directed an acclaimed version of Hamsun's Hunger. Thirty years later he returned to Hamsun to make Pan, a book he called "one big poem". The film was produced primarily with Norwegian resources, and classified as a Norwegian film; Carlsen later expressed his dissatisfaction with the film's promotion by the Norwegian Film Institute, saying that the Institute had preferred to promote films with Norwegian directors. Carlsen said that he had decided to incorporate the "forgotten" material from "Glahn's Death" in order to find a "new angle" for filming the book. The Glahn's Death portion was filmed in Thailand, standing in for the India location in the novel (the 1922 film version had placed this material in Algeria).